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All Official AoTTG Versions (Minus the Beta)

by Abiicias - 6 Mar 2019, 11:21 AM in Modding
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Abiicias
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Posted: 6 Mar 2019, 11:21 AM
Do you ever look back at the old videos of AoTTG back when titans were blocky and the camera was extremely far back and go, "Man, those weer the good days. I wish I could go back and relive those moments once again." Well here is your chance to do so. 

I've been having this zip folder lying around on my mediafire account for about three or so years and I figured this would be a decent place to share it with a lot of players not entirely aware of some of these versions and may wish to play them alone or with friends via LAN. The versions range from the first release back in the summer of 2013 all the way to the 2015 version we still play today. Note that the BETA is not here as I don't think anyone went out of their way to make that an exe. All of which are non-modded and clean to just mess around with if you're bored and want to dissect the exes.

You can find a link to access all the versions here, but do note that its every version together so the file size is roughly 300mb+ as I am too lazy to make individual versions. Online should work for majority of the ones which came after the official multiplayer release. Those being the version from summer of 2014 and onward. 

Hope you enjoy the files and if anything comes up like a broken link, which shouldn't happened since I just tested it at the time of this posting, I will try to fix it as soon as I can. Enjoy the exes and best of luck at beating Chronos Lee's 100K R-Spin.
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Katsu
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Posted: 6 Mar 2019, 12:07 PM
(6 Mar 2019, 11:21 AM)Abiicias Wrote: The versions range from the first release back in the summer of 2013 all the way to the 2015 version we still play today.

Yeet we play a game that hasnt been updated for 4 years. Hyperthink  I too have all versions of aottg but I never touched them cause they override your defaults in rcmod (or any other mod you use to play the game).
Ah yes, my favorite quote from GOT: “May the force be ever in your favor, Mr. Potter” -Gandalf (chronicles of Narnia)
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Abiicias
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Posted: 6 Mar 2019, 12:13 PM
(6 Mar 2019, 12:07 PM)Katsu Wrote: I never touched them cause they override your defaults.

Yeah it's pretty annoying, but I only had that happened when playing the extremely early versions. The ones with multiplayer didn't do much except change my graphics, but then again cache can act bizarre at times.
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linkthehylian
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Posted: 1 Jun 2019, 11:25 PM
(6 Mar 2019, 12:13 PM)Abiicias Wrote: Yeah it's pretty annoying, but I only had that happened when playing the extremely early versions. The ones with multiplayer didn't do much except change my graphics, but then again cache can act bizarre at times.

I'm really late but I'll explain as to why this happens.

Feng uses a class in Unity called "PlayerPrefs". And whenever he uses it, any sort of option that you change that's assigned to this is saved whenever you close and open the game again. My guess is that since he updated the game so frequently back then, the versions obviously differed so if you happened to open an old client. All of your PlayerPrefs would automatically reset to default for that specific version.

I'm sure he could've changed the way it worked to avoid this, but it's what it is.



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